Narrative • Gameplay • Developer Insights
Umbral Core is a 2.5D fighting game set in a world of dark high fantasy. Developed by A Few Rounds Games, this project brings together strategic depth with a rich narrative world imbued with gothic vibes and dark fantasy themes.
The Dark Vision
Amidst the darkness and depravity of a twisted world lies the Umbral Core — an artefact of a bygone era, perpetuating the cycle of suffering for generations to come.
Our inspiration flows from legendary fighters like Street Fighter, Guilty Gear, and King of Fighters, combined with the lore-deep storytelling of Dark Souls, Castlevania, and Berserk.
Combat Philosophy
We blend the rationality of Street Fighter with the fast pace of Guilty Gear — creating an engaging flow that alternates between spacing and explosive action.
Strategic Depth
Resource management and tactical decision-making in neutral and pressure situations
Creative Expression
Open-ended combo system allowing for personal style and creativity
Accessibility
Easy to learn fundamentals with infinite room for mastery and growth
Technical Excellence
Rollback Netcode
GGPO-based implementation for seamless online matches with minimal latency
Uncapped FPS
First fighting game with uncapped rendering while maintaining standard frame data
Advanced Features
Ultra-wide support • Customizable VFX • In-game frame data • Visible hitboxes
Development Journey
July 2020 → Project inception between two long-time friends
September 2020 → Team expansion with art director
March 2021 → Full development team assembled
January 2022 → First playable build with reworked engine
December 2022 → Alpha build with complete mechanics
September 2023 → Ready for publishers and investors
December 2024 → Won Public Vote for Red Bull Indie Forge
June 2025 → Second character playable in game
What started as a passion project has evolved into a professional development journey, attracting talented artists, programmers, and designers from around the world.
The Complete Experience
8 Unique Fighters
Complete roster covering all fighting archetypes — rushdown, zoners, grapplers, all-rounders, and technical specialists
Rich Game Modes
Story Mode • Online Versus • Training • Tutorials • Trials • Local Play
Dark Fantasy World
Stylized art direction blending Eldritch horror with grim dark fantasy aesthetics
"Where shadows clash and legends are forged."